Thursday, February 24, 2011
Commissions: Angels of Flame Wrap-Up.
A short post today, wrapping up the rest of the Angels of Flame commission work whilst I grind away at the Dark Eldar on my painting bench; and I do mean grind, as there's a fair amount of it involved in making the Craftworld French look more like their evil kin. As far as list-building goes, I keep advising my client to get himself some Rhinos/Razorbacks to safely taxi his troops around. We played a 1000-point battle last week, his SM vs my IG, and I virtually exterminated all of his units while only suffering damage to my Demolisher (immobilized) and Vendetta-mounted squad foolish enough to think they could take on 5 marines. In addition, I had two objectives held and one contested to his one and one. It was only his second game ever, and I tried to teach as much as I could, turn by turn. Hopefully my lessons on movement and target priority sunk in.
As the LR kit he'd bought was a Chaos one, there were lots of useful bits left over, such as the combi-flamer bit that made it onto this secondhand Landspeeder. It came to him with the sensor spine sheared off, so filed away the frayed parts of the nub and turned it into a sensor optic.
The bikes also came to him secondhand, and were painted all kinds of garish in thick as hell paint; a bath in some Simple Green solved that problem, but I prefer to paint bikes largely unassembled. They're just too fiddly to properly detail otherwise. Luckily the riders were separate, having come as bits from his LR/bit box purchase. There are still LR hull sections in there that I want to turn into a Stormraven for him, but he's rather resistant to the idea. Hopefully the DE Razorwing conversion will warm him to the wonders of the shop.
Being that this was the first Dev box I've ever worked on, I must say I think it's quite a good deal. With a few extra leg/torso bits, you get enough to make fully two squads of Devs, albeit with only one Signum pack for a sergeant. Thus, I had to improvise with a tank bit and an ammo hopper. Even so, there were tons of fiddly bits left over (including servo skulls).
I shot them separately because we had to wait for extra robot pants to come in for assembly, so they were finished a while after their charges. While wish he'd stick to one army until it's built out, I am glad of the color palette switch that the Dark Eldar bring, and it's such a cool army that it's been a real pleasure to work on. At the same time, working on these guys has been a valuable experience because it's exposing me to kits that I'd otherwise not had the chance to work on, if at all. Hopefully it'll continue to deliver.
Till next time, Happy Thursday, people.